![]() As the latest version is 8 gigabytes, I didn't much enjoy this approach.īut if you're feeling brave, here are the steps: If you do encounter a failure, you will need to re-download the entire file again each time you try to fix the failure. There are a few reasons for failure, and no easy way to know which is the underlying cause. But if the installation fails for any reason on the last step, it is very hard to troubleshoot. In theory, this should be a seamless and pain-free process. Option #1: Download via the App Store for the latest version (not my preferred option) This comes with the bonus option of being able to download any version you'd like. For the latest version and a theoretically "easy" installation, you can use the App Store. This will return you back to the home folder. If you really want to, you can first type cd before typing the commands in the below steps. This means that you don't need to navigate to any particular folder. These commands can be typed into your present working directory. Note that I have listed some Terminal commands in the steps below. Here's an overview of the steps to install Xcode Then you'll need the command line tool, which is yet another 1.5 gigabytes. When you unzip it, that's another 17 gigabytes. xip file (v11.4.1 at the time of writing) is ~8 gigabytes zipped. Be sure to have at least 30 gigabytes of free space on your computer.The latest version is around 8 gigabytes in size. You'll need a good, stable internet connection.If you are on a PC, sadly you won't be able to use Xcode. Here are some handy tips to know before you get started: This guide will walk you through how to successfully install Xcode onto your Mac, from start to finish. Now you can access the remote iOS device from your local computer and start the debugging process as though the device was directly connected to your machine.Xcode is the tool developers use to build apps for the Apple ecosystem – MacOS, iOS, and all things Apple. In the software interface on the local Mac, you’ll see iPhone/iPad available for connection.Start the software on the remote computer and log into FlexiHub account using the same credentials.Launch FlexiHub on the local machine and register an account - click ‘Sign up’ link and follow the instructions. ![]() To establish a remote connection to the iOS device, download and install Flexihub on both the local machine running the debugger and a remote computer with the iOS device physically attached.The software works across LAN, Ethernet, and the Internet. It is designed to virtualize USB devices, (like iPhone, iPad, iPod, etc.) and redirect them over the network. However, there is a workaround! You will still be able to debug such device with the help of USB over Ethernet redirection software, e.g. If the first condition is not met and the device does not share the same network as Mac or even located miles away from the machine, remote debug with the help of Xcode will not be possible. If Xcode can connect with the device over the network, a network icon will appear next to the device in the left column and you can safely disconnect your device. In the left column, choose the device, and in the detail area, check the box “Connect via network”.Link your device to your Mac via a USB cable.In the window that appears, click “Devices”.Select Window > Devices and Simulators.Okay, now lets proceed to the actual steps that will help you enable a remote debugging: You should use Xcode 9.0 or later, macOS 10.12.4 or later, and iOS 11.0 or later. Mac computer and iOS device should share the same network. But before you start, you should bear in mind several conditions: But what if you needed to inspect an app running on a device which couldn’t be physically connected to your Mac?Īpple has added an option for wireless debugging in Xcode 9. directly to your development machine, you don’t have to worry. Well, if you have the possibility to connect iPhone, iPad, etc. When it comes to testing and debugging of iOS applications, the emulator cannot fully replace testing them on actual devices.
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